The Classroom
as the Learning Protagonist
Who are
classrooms for?
After listening to Laura Lewin (2020), on the Laureate
Languages Webinar “Arquitectura Escolar: El Aula como Protagonista,”her stream
of thought made me wonder a lot about how the classroom space needs to be
rethought. Though Lewin (2020) focused her presentation on brick-and-motar
classrooms, this type of education has not changed much in the last 100 to 150
years. At that time, as explained by Lewin (2020), the only one source of
knowledge and information in this distant past was the teacher. The fact is
that today input to build one’s knowledge comes from a great gamut of sources.
But when I continue to think of Lewin’s teachings, it makes me continue to
wonder about the virtual classroom more and more and how similar both teaching/learning
environments are.
Regardless of the type of classroom one is teaching in, think
for a moment what the objective of the classroom is. Who benefits from the
virtual classroom, the student or the teacher? “Among the many advantages of an
online education, you’ll find virtual classroom are great for people who are
advancing their education while working”
When it comes to think about the place where a virtual
classroom is held by the students and their teacher, what kind of message is
being conveyed by the physical spaces these people use for a lesson? “A virtual
classroom is a digital teaching and learning environment in which participants
can interact with learning resources and with one another like they can in a
traditional classroom”
Bates (2015) stresses the idea of experiential learning in
education because it “focuses on learners reflecting on their experience of
doing something, so as to gain conceptual insight as well as practical
expertise.” For Lewin (2020), we all learn more by doing than by watching and
listening. Learning is an active process, and one’s ability to retain and then
retrieve information that can be later on used in a different context is what
needs to be developed in the classroom. When students are challenged, as part
of the novelties in a classroom, as Lewin (2020) says, it invites to foster
learning. The classroom environment, whether it is virutal or F2F, becomes more
and more dynamic and enticing to generate the building of new knowledge.
To sum up, the seeds of good teaching and learning are not
just found in a traditional street-side school where learners and teachers
interacted F2F. Educating people in virtual environments also bring good
learning and the building of new knowledge. Any of the two learning environments
are an assemblage of well-calculated practices, people’s behavior, and the good
use of a F2F activities leading to collaboration and higher order thinking
skills. Let’s hope to guide our students to an active learning process; in an
active classroom we must find learners working on different tasks at the same
time plus an engaged and creative teacher supervising what is going on in the
classroom
References
Bates, A. (2015). Experiential Learning: Learning by
Doing. Retrieved August 31, 2020, from OpenTextBC.Ca:
https://opentextbc.ca/teachinginadigitalage/chapter/4-4-models-for-teaching-by-doing/
Chin, Y. (2017, May 27). Delivering Training with
Virtual Classrooms. Retrieved August 31, 2020, from UncannyOwl.Com: https://www.uncannyowl.com/delivering-training-virtual-classrooms/
Drexel University School of Education. (n.d.). The
Benefits of Online Education in a Virtual Classroom. Retrieved August 31,
2020, from Drexel University School of Education: https://drexel.edu/soe/resources/student-teaching/advice/benefits-of-online-and-virtual-learning/#:~:text=But%20online%20students%20have%20better,for%20both%20learning%20and%20networking.
Lewin, L. (2020, August 25).
Arquitectura Escolar: El Aula como Protogonista. Escuela para Directivos.
Buenos Aires, Argentina: ABS International. Retrieved August 25, 2020
The Classroom as a Learning Protagonist by Jonathan Acuña on Scribd
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