Supporting Student Agency in the Digital Classroom: Moving Beyond Choice Toward Shared Ownership of Learning
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Introductory
Note to the Reader Many years ago, during a professional
development session at the university where I work in Costa Rica, a Mexican
trainer shared a maxim that became deeply ingrained in my teaching
philosophy: “Learning = 50% teaching + 50% student assimilation.” The
idea was simple yet powerful: teaching alone does not guarantee learning.
Students must also do their part through independent work, studying,
practice, and personal engagement with the knowledge they encounter. Years later, while taking an
asynchronous online course offered through Laureate Faculty Development by
Laureate Education, I came across another idea that left an equally lasting
impression on me. One of the journal articles we were required to read suggested
that the information we provide students must develop into skills, which must
eventually evolve into competencies. Only then can we reasonably say that
learning has become part of the learner’s working toolbox, something they can
draw upon, apply, and transfer to new situations. These two experiences have stayed with
me because they lead to a question that continues to shape my thinking about
teaching: Who owns the learning? My answer today is clear: students do,
but they do not have to navigate the journey alone. Teachers remain essential
as guides, facilitators, and designers of meaningful learning experiences.
Our responsibility is not simply to deliver information but to create the
conditions that help learners transform it into knowledge, skills, and
competencies they can genuinely call their own. This reflection is part of my ongoing
journey toward understanding what it means to give students a more meaningful
role in their own learning. Jonathan
Acuña Solano |
Supporting Student Agency in the Digital Classroom: Moving Beyond Choice Toward Shared Ownership of Learning
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Abstract This
reflective paper examines the development of student agency in digital
learning environments, drawing on insights gained from the ISTE+ASCD
professional development course Designing Online Learning Experiences – U.S.
Department of State. The paper explores the distinction between student
agency and differentiation, emphasizing that meaningful learner ownership
extends beyond selecting among teacher-designed options. Instead, agency
involves creating opportunities for students to influence how they learn,
make decisions about their learning pathways, and demonstrate their
understanding while maintaining clearly established learning outcomes.
Drawing on Self-Determination Theory, student voice research, reflective
practice, and backward design, the paper examines four avenues of agency:
pace, path, time, and place. A reflection on the use of Cambridge One in a
university English course reveals that digital platforms may provide
flexibility in when, where, and how quickly students learn while offering
fewer opportunities to influence their learning pathways. The discussion
highlights assessment design, collaborative decision-making, and student
participation in course improvement as practical ways to strengthen agency
among university students and working professionals. Ultimately, the paper
argues that student agency is not simply a matter of offering more choices
but a deliberate instructional design principle that promotes shared
responsibility, learner autonomy, reflection, and lifelong learning. |
Keywords: Student Agency,
Online Learning, Learner Autonomy, Student Voice, Instructional Design,
Digital Education, Assessment Design, Adult Learning, Reflective Practice,
Shared Ownership, ISTE ASCD |
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Resumen Este artículo reflexivo examina el desarrollo de la
agencia estudiantil en entornos digitales de aprendizaje a partir de las
experiencias y los conocimientos adquiridos en el curso de desarrollo
profesional Designing Online Learning Experiences – U.S. Department of State,
ofrecido por ISTE+ASCD. El trabajo explora la diferencia entre la agencia
estudiantil y la diferenciación pedagógica, destacando que la verdadera
participación del estudiante en su aprendizaje va más allá de seleccionar
entre opciones diseñadas previamente por el docente. La agencia implica crear
oportunidades para que los estudiantes influyan en la manera en que aprenden,
tomen decisiones sobre sus propias rutas de aprendizaje y demuestren sus
conocimientos sin comprometer los objetivos educativos establecidos. A partir
de la teoría de la autodeterminación, los estudios sobre la voz estudiantil,
la práctica reflexiva y el diseño curricular inverso, se analizan cuatro
dimensiones de la agencia: ritmo, ruta, tiempo y lugar. La reflexión sobre el
uso de Cambridge One en un curso universitario de inglés evidencia que las
plataformas digitales pueden ofrecer flexibilidad en cuanto al ritmo, el
tiempo y el lugar de estudio, aunque las oportunidades para decidir las rutas
de aprendizaje suelen ser más limitadas. Asimismo, se examinan el diseño de
evaluaciones, la toma colaborativa de decisiones y la participación
estudiantil en la mejora de los cursos como estrategias para fortalecer la
agencia de estudiantes universitarios y profesionales en ejercicio. Se
concluye que la agencia estudiantil no consiste simplemente en ofrecer más
opciones, sino en diseñar intencionalmente experiencias educativas que
promuevan la autonomía, la reflexión, la responsabilidad compartida y el
aprendizaje a lo largo de la vida. |
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Resumo Este artigo reflexivo examina o desenvolvimento da
agência estudantil em ambientes digitais de aprendizagem, com base nas
experiências e nos conhecimentos adquiridos no curso de desenvolvimento
profissional Designing Online Learning Experiences – U.S. Department of
State, oferecido pela ISTE+ASCD. O trabalho explora a diferença entre agência
estudantil e diferenciação pedagógica, destacando que o envolvimento
significativo dos estudantes em sua própria aprendizagem vai além da escolha
entre opções previamente elaboradas pelo professor. A agência envolve a
criação de oportunidades para que os estudantes influenciem a maneira como
aprendem, tomem decisões sobre seus percursos de aprendizagem e demonstrem
seus conhecimentos sem comprometer os objetivos educacionais estabelecidos. Com
base na Teoria da Autodeterminação, nas pesquisas sobre a voz estudantil, na
prática reflexiva e no planejamento curricular reverso, o artigo analisa
quatro dimensões da agência: ritmo, percurso, tempo e lugar. A reflexão sobre
o uso da plataforma Cambridge One em um curso universitário de inglês revela
que as plataformas digitais podem oferecer flexibilidade quanto ao ritmo, ao
tempo e ao lugar de estudo, embora as oportunidades para que os estudantes
decidam seus próprios percursos de aprendizagem sejam frequentemente mais
limitadas. Além disso, são discutidos o planejamento das avaliações, a tomada
colaborativa de decisões e a participação dos estudantes na melhoria dos
cursos como estratégias práticas para fortalecer a agência de universitários
e profissionais em atividade. Conclui-se que a agência estudantil não
consiste simplesmente em oferecer mais opções, mas em planejar
intencionalmente experiências educacionais que promovam autonomia, reflexão,
responsabilidade compartilhada e aprendizagem ao longo da vida. |
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“Give the pupils something to do, not something to
learn; and the doing is of such a nature as to demand thinking.” — John Dewey, The School and Society (1899) |
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“The only person who is educated is the one who has
learned how to learn and change.” — Carl R. Rogers, Freedom to Learn (1969) |
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“Teaching may open the door to learning, but students
must walk through it, make the journey their own, and learn to travel without
us.” — Jonathan Acuña Solano (2026) |
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Introduction
For
many years, my approach to online teaching focused on designing meaningful
learning experiences, selecting appropriate digital resources, and ensuring
that students had opportunities to practice and demonstrate what they had
learned. As both a curriculum designer and an online instructor of college
young adults and corporate working adults, I have always believed that
engagement is essential to successful learning. However, participating in the
ISTE+ASCD course Designing Online Learning Experiences – Department of State
has challenged me to rethink an important aspect of my teaching philosophy: Who
truly owns the learning?
One of
the most valuable insights I have gained from the course is understanding that student
agency is not synonymous with differentiation. Before taking this
course, I often associated offering choices with promoting autonomy. However, I
now recognize that meaningful agency goes much further than allowing students
to choose between teacher-designed options. Instead, it involves intentionally
creating opportunities for learners to influence how they learn and how they
demonstrate their understanding without compromising the intended learning
outcomes.
As I
reflected in my course journal,
"Taking
the ISTE course Designing Online Learning Experiences – Department of State,
I have now come to understand the true meaning of student agency and how it
differs from differentiation. Making this distinction opens more doors to
having students co-create assessments where they can better demonstrate what
they have learned in a course. Agency is not giving students more choices of my
own, but to allow them to find a way to make their own choices to show teachers
what they have learned." (Acuña Solano, personal reflection, 2026)
This
realization has encouraged me to reconsider not only the design of my online
lessons but also the relationship between teacher expertise and student
ownership. Rather than seeing agency as reducing the teacher's role, I now
understand it as a thoughtful design principle that empowers learners while
maintaining clear academic expectations.
Who
Owns the Learning?
One of
the guiding questions presented in the ISTE+ASCD course asks a deceptively
simple question: Who owns the learning? Although straightforward,
the question invites educators to examine how much genuine ownership students
actually experience throughout a course. According to the course materials,
"When
students have meaningful control over some part of their learning, the effects
go well beyond engagement. Research on student voice and agency in digital
environments shows consistent connections to deeper motivation, stronger
self-regulation, and more lasting learning outcomes… Designing for agency is
not about handing over the classroom or dropping structure; it is about making
deliberate choices about where student ownership can live without undermining
the learning goals that drive it" (Mitra, 2024).
This
statement resonates strongly with my own teaching context. My students are not
children; they are university students and professionals balancing work, family
responsibilities, and academic commitments. Many supervise teams, make
important decisions in their workplaces, and solve complex problems every day.
Yet, once they enter a virtual classroom, they often encounter highly
structured learning environments in which nearly every decision has already
been made for them.
Reflecting
on this contrast has led me to question whether online courses sometimes
underestimate the capabilities of adult learners. Providing meaningful
opportunities for students to make decisions does not imply lowering standards
or removing guidance. On the contrary, it requires thoughtful instructional
design that identifies specific areas where learners can exercise autonomy
while still working toward common learning objectives.
This
perspective aligns with Mitra's (2024) work on student voice, which emphasizes
that agency develops when students are invited to participate meaningfully in
shaping their educational experiences. Rather than viewing learners as passive
recipients of instruction, educators begin to see them as collaborators whose
experiences and perspectives enrich the learning process.
Understanding
Student Agency Beyond Choice
Perhaps
the most transformative concept introduced in the course is the distinction
between choice and agency. The course clearly
explains that selecting between two similar activities does not necessarily
create ownership. A student may choose between completing Worksheet A or
Worksheet B, but if both activities are predetermined and lead to identical
experiences, the decision remains largely superficial. Instead, the course
defines agency as follows:
"Real
agency means students are making decisions that actually shape their learning
experience in ways they can feel. The difference matters because many digital
lessons offer the appearance of choice without creating the conditions for
genuine ownership."
This
distinction has significant implications for my own teaching practice.
Previously,
I often believed that providing multiple assignment options automatically
promoted learner autonomy. After reflecting on the course materials, I now see
that authentic agency requires something deeper. The central question is no
longer, How many choices can I provide? Instead, it becomes, Which
decisions genuinely influence students' learning experiences? This subtle
shift changes the teacher's role considerably. Rather than simply expanding the
menu of activities, educators become intentional designers of learning
environments where students exercise meaningful decision-making while remaining
accountable for achieving established outcomes.
This
perspective also complements the work of Deci and Ryan (2000), whose
Self-Determination Theory identifies autonomy, competence,
and relatedness as three fundamental psychological needs that
foster intrinsic motivation. Student agency directly supports autonomy by
allowing learners to influence aspects of their educational experiences. At the
same time, carefully designed opportunities for agency can strengthen
competence by encouraging students to demonstrate learning through formats that
reflect their strengths and professional contexts. For adult learners, this
connection is particularly meaningful. Corporate professionals frequently make
important decisions in their workplaces. Consequently, allowing them to
exercise thoughtful decision-making within the learning environment respects the
expertise they already possess while increasing their investment in the
learning process.
Agency
by Design
One of
the ideas I appreciated most in the course is that agency does not emerge
accidentally. Instead, it results from deliberate instructional design. The
course notes state:
"Student
agency does not appear in a lesson because a teacher has good intentions. It
appears because someone made a specific design decision that created a real
opening for students to own some part of their learning."
This
statement captures an important reality for online education. Effective digital
instruction depends heavily on planning. Unlike face-to-face teaching, where
instructors can make continuous adjustments based on classroom interactions,
online environments often require decisions to be embedded into the course
before students even log in. Consequently, promoting agency becomes less about
improvisation and more about purposeful course design.
This
idea also reminds me of the principles of backward design proposed by Wiggins
and McTighe (2005). Rather than beginning with activities, educators first
identify desired learning outcomes and determine acceptable evidence of
learning. Student agency can then be incorporated by allowing learners
flexibility in how they demonstrate that evidence without
altering the intended outcomes themselves. In other words, the destination
remains fixed while multiple meaningful pathways become available.
This
realization has prompted me to rethink assessment in particular. Instead of
asking, What assignment should students complete?, I have begun asking a
different question: What evidence would convince me that learning has
occurred? Once that evidence has been clearly defined, students may be able
to determine the most authentic way to demonstrate it, whether through
presentations, podcasts, interviews, business proposals, debates, or other
professional communication tasks aligned with the course objectives.
Applying
the Four Avenues of Agency in My Teaching Context
The
ISTE+ASCD course presents four practical avenues through which educators can
intentionally design for agency: pace, path, time, and place.
Rather than treating agency as an abstract concept, these dimensions provide a
concrete framework for examining where students experience meaningful ownership
within a digital course.
To
better understand my own practice, I analyzed the online platform used in one
of my university English courses. The reflection helped me identify both
strengths and opportunities for growth.
Table
1
Reflection
on the Four Avenues of Student Agency in Cambridge One
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Avenue |
Reflection |
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Pace |
The
platform is organized around three major submission periods during a 15-week
semester. Students generally have about three weeks to complete each set of
four units, allowing them to move more quickly through familiar content or
revisit activities that require additional practice. |
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Path |
This
is the most limited avenue. Students cannot choose different learning
pathways to complete the platform successfully. Their primary decision
involves determining the order in which they complete individual exercises
rather than selecting alternative routes toward the learning outcomes. |
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Time |
Students
enjoy considerable flexibility regarding when they engage with the platform.
They decide how frequently they log in and how much time they devote to each
study session, provided they meet the established deadlines. |
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Place |
Because
the platform is entirely online, students may work wherever they have
internet access, including at home, on campus, while commuting, or even while
traveling. |
Analyzing
my course through these four dimensions revealed an interesting pattern. While pace,
time, and place already provide students with meaningful
flexibility, path remains relatively constrained. This observation has
encouraged me to consider future redesigns that preserve academic rigor while
expanding opportunities for learners to determine how they achieve the
established learning goals. Rather than simply adding more choices, the
challenge is to create authentic opportunities for students to exercise
ownership over their learning journey.
From
Differentiation to Authentic Agency
One of
the most valuable outcomes of reflecting on the ISTE+ASCD course has been
recognizing that differentiation and student agency, while related, are not
the same concept. For many years, differentiation has encouraged educators
to adapt instruction to accommodate learners' needs, interests, and readiness
levels (Tomlinson, 2014). This remains an essential component of effective
teaching. However, differentiation generally positions the teacher as the
primary decision-maker who selects the options students will receive. Student
agency represents a different shift in thinking. Rather than asking, How can
I provide better options for my students?, agency asks, How can students
participate in making meaningful decisions about their own learning?
This
distinction has become particularly relevant in my own teaching. Most of my
students are college young adults or professionals who study English while
balancing demanding careers and personal responsibilities. They regularly make
complex decisions in their workplaces, manage projects, supervise colleagues,
and solve authentic problems. Yet, traditional educational models often limit
them to following predetermined learning paths designed entirely by the
instructor. The more I reflect on this contrast, the more convinced I become
that adult learners deserve opportunities to exercise the same decision-making
skills inside the classroom that they use successfully outside of it.
This
realization has also influenced how I think about assessments. In previous
semesters, I often focused on designing a single product that all students
would complete. While this approach ensured consistency, it sometimes limited
students' ability to demonstrate learning in ways that reflected their
professional identities. Today, I find myself asking a different question: What
evidence would convince me that learning has occurred?
Once
that evidence has been clearly identified, multiple possibilities emerge. If
the objective is to demonstrate persuasive communication, one student might
prepare a TED-style presentation, another might produce a business proposal,
while another records a professional podcast or participates in a structured
debate. The learning outcome remains unchanged, but students have greater
ownership over how they demonstrate their achievement. This approach aligns
with Wiggins and McTighe's (2005) principles of backward design, where
assessment begins with identifying desired evidence rather than prescribing
identical learning products for every learner.
Student
Voice and Shared Ownership of Learning
As my
understanding of agency has evolved, I have also found Dana Mitra's work on
student voice particularly meaningful. Her framework suggests that authentic
participation develops progressively through three levels: being heard, collaboration
with adults, and building capacity for leadership (Mitra, 2004,
2024). Initially, I associated student voice with gathering feedback through
surveys or end-of-course evaluations. While these practices remain valuable, I
now see that they represent only the beginning of a much broader process.
Being
heard means students have opportunities to express their perspectives and
experiences. Collaboration occurs when teachers and students jointly make
decisions about aspects of learning. The highest level, building capacity,
positions students as genuine partners who contribute to improving educational
experiences for themselves and future learners.
This
framework has encouraged me to think differently about the role of reflection
in my own courses. For example, after completing a unit, students might
identify which activities contributed most to their learning and explain why.
Rather than treating those reflections as simple feedback, I could invite
students to redesign one activity they believe would better support future
classes. Small groups could compare ideas, justify their recommendations, and
collaboratively propose improvements. In this scenario, reflection becomes more
than an individual exercise; it becomes a mechanism for continuous course improvement.
This
idea also connects closely with Donald Schön's (1983) concept of the reflective
practitioner. Schön argued that professionals develop expertise through
systematic reflection on their own practice. While his work primarily addressed
educators and other professionals, I believe the same principle applies to
students. When learners analyze their own learning processes and contribute to
improving them, they become reflective participants rather than passive
recipients of instruction.
Student
Agency in Online Learning for Young Adults and Working Professionals
Teaching
online introduces both opportunities and challenges for promoting student
agency. One advantage is that digital environments naturally support
flexibility regarding time, place, and often pace.
Students enrolled in my university and corporate courses frequently study after
work, during weekends, while commuting, or even while traveling. These forms of
flexibility are already embedded within many online learning environments.
However,
my reflection on Cambridge One revealed that flexibility alone does not
necessarily produce agency. The platform allows learners considerable freedom
regarding when and where they study, and it offers some flexibility in pacing.
Nevertheless, students have relatively little influence over the learning
pathway itself. The sequence of activities is largely predetermined, and
opportunities to personalize learning remain limited.
This
observation does not suggest that the platform is ineffective. Rather, it
highlights an important distinction between adaptive technology and student
agency. Adaptive systems often determine what learners should do next based on
their performance. Agency, on the other hand, invites learners to participate
in those decisions whenever appropriate.
Recognizing
this distinction has helped me identify opportunities that exist outside the
platform itself. For example, synchronous class meetings provide space for
collaborative problem-solving, student-selected discussion topics, peer
teaching, project proposals, and authentic communicative tasks connected to
learners' professional experiences. Likewise, assessment design offers one of
the greatest opportunities for expanding agency without requiring major
technological changes. Instead of viewing digital platforms as complete
learning environments, I increasingly see them as one component within a
broader instructional design that intentionally creates opportunities for
student ownership.
Implications
for My Teaching Practice
Perhaps
the most significant change resulting from this course is not a new teaching
strategy but a new perspective on instructional design. Previously, I often
asked myself: How can I make this lesson more engaging? Today, I find
myself asking: Where can students genuinely influence their own learning
without compromising the intended learning outcomes? This subtle change has
important implications for future course development.
Rather
than focusing exclusively on delivering carefully planned instruction, I hope
to create learning experiences that gradually transfer greater responsibility
to students. This does not mean removing structure or lowering expectations.
Instead, it involves identifying purposeful moments where learners can make
authentic decisions regarding learning pathways, collaborative activities,
assessment formats, and course improvement. As Deci and Ryan (2000) explain,
autonomy represents one of the fundamental psychological needs that support
intrinsic motivation. When learners experience meaningful ownership over their
educational experiences, they are more likely to demonstrate persistence,
engagement, and self-regulation. These qualities are particularly valuable for
adult learners studying online, where independent learning plays such a
significant role.
Ultimately,
I now view student agency not as an instructional trend but as a design
philosophy. It challenges educators to think carefully about where ownership
belongs within a course and how thoughtful design decisions can transform
students from participants who simply complete assigned tasks into learners who
actively shape their own educational experiences.
Conclusion
Completing
the ISTE+ASCD course has provided me with more than a new instructional
framework; it has prompted me to reconsider the relationship between teaching,
learning, and ownership in online education. Perhaps the most important lesson
I have learned is that agency should not be confused with simply offering more
choices. Meaningful agency emerges when students participate in decisions that
genuinely influence how they learn while maintaining clear and consistent
learning goals. This distinction has reshaped the way I think about lesson
planning, assessment, and course design.
My own
reflection on Cambridge One illustrates that many online learning environments
already support flexibility in terms of pace, time, and place. Nevertheless,
opportunities remain to strengthen students' ownership of their learning path
and, more importantly, to involve them in shaping assessments and improving
learning experiences. These changes do not require abandoning structure; they
require designing opportunities for shared responsibility.
As an
instructor who teaches college young adults and corporate working adults
online, I believe this perspective is particularly relevant. Adult learners
bring valuable professional knowledge, life experience, and decision-making
skills into every virtual classroom. Designing learning experiences that
acknowledge and build upon those strengths demonstrates respect for learners
while creating richer educational experiences.
Looking ahead, I hope to continue exploring ways to integrate student voice into both my classroom practice and my curriculum design work. If learning truly belongs to students, then educators must intentionally create environments where that ownership is not simply encouraged but thoughtfully designed. In doing so, we move beyond delivering content toward cultivating reflective, autonomous learners who are prepared not only to succeed academically but also to continue learning throughout their professional lives.
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Ensinar não é
simplesmente transmitir conhecimento, mas ajudar outras pessoas a descobrir
que podem aprender, crescer e caminhar com as próprias pernas. |
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San
José, Costa Rica
Saturday,
October 10, 2026
Blog Post #593
📚 References
Acuña Solano, J. (2026). Reflective
journal: Supporting student agency in the digital classroom [Unpublished
course reflection]. ISTE+ASCD Learning Academy, Designing Online Learning
Experiences – U.S. Department of State course.
Deci,
E. L., & Ryan, R. M. (2000). The "what"
and "why" of goal pursuits: Human needs and the self-determination of
behavior.
Psychological Inquiry, 11(4), 227–268. https://doi.org/10.1207/S15327965PLI1104_01
ISTE+ASCD Learning Academy. (2026). Designing
Online Learning Experiences – U.S. Department of State [Professional
learning course]. ISTE+ASCD.
Mitra, D. L. (2004). The significance of
students: Can increasing "student voice" in schools lead to gains in
youth development? Teachers College Record, 106(4), 651–688. https://doi.org/10.1111/j.1467-9620.2004.00354.x
Mitra, D. L. (2024). Supporting student agency in
the digital classroom. ISTE+ASCD, Designing Online Learning Experiences
– Department of State course materials.
Schön, D. A. (1983). The reflective practitioner:
How professionals think in action. Basic Books.
Tomlinson, C. A. (2014). The
differentiated classroom: Responding to the needs of all learners (2nd
ed.). ASCD.
Wiggins, G., & McTighe, J. (2005). Understanding
by design (Expanded 2nd ed.). Association for Supervision and Curriculum
Development.




